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Max payne 2 review
Max payne 2 review












max payne 2 review
  1. Max payne 2 review trial#
  2. Max payne 2 review Pc#

Many encounters are trial and error and you can still get blown away only seconds after entering a room but I felt less like a bullet magnet compared to the first game. If you don’t utilize bullet time properly or have slow reaction times, you’re going to die easily but I would say the game is much more forgiving.

max payne 2 review

Max Payne 2 is a challenging game but feels a bit more fair than the first game.

max payne 2 review

This allows you to utilize it more often. Using it properly is the key to getting through firefights relatively unharmed but you don’t have to worry too much about wasting it this time around mainly because of the automatic refill. Needless to say, bullet time gives you a serious advantage in combat and it’s a lot of fun running and jumping around in slow motion while blowing away enemies. When Max has to reload during bullet time, he spins around which gives you a chance to view your surroundings. Also, performing a shootdodge does not drain the meter this time around. When not in bullet time, the meter will slowly refill over time. When in bullet time, your bullet time meter is drained but unlike the first game, time will slow down further with each consecutive kill and kills during bullet time replenish some of the meter. You can enter bullet time at the press of a button and you can also perform a shootdodge where you dive through the air in slow motion and when you land, you can remain on the ground and keep firing. When entering bullet time, time slows down allowing you to easily dodge bullets and kill enemies. You can interact with things in the environments and the bullet time mechanic returns and has been refined. You can run, crouch, jump, and perform melee attacks. The story plays out in parts with multiple chapters per part and most of the time you’ll get to play as Max but in some chapters, you’ll get to play as Mona and both characters feel the same. I didn’t think the game was as atmospheric as its predecessor, either, but its got solid world building which does help immerse you into the experience. I did not think Max’s dialogue and melodramatic inner monologues were as humorous as those in the first game and the overall serious tone remains consistent throughout the entire game. There are multiple endings and, overall, I didn’t think the story was as engaging as the story in the first game but the writing is accompanied by solid voice acting with an excellent performance from James McCaffrey who returns to voice Max Payne. The game is presented in a neo-noir style and primarily uses graphic novel panels to advance the plot. Max also runs into Mona Sax and while they work together to find out whose behind the Cleaners, they develop a romantic relationship. While investigating the sounds of gunshots at a warehouse, he encounters a group of hitmen called the Cleaners who he discovers are trying to wipe out anyone with knowledge on the Inner Circle. The story is set years after the events of the first game and follows Max Payne who is back working for the NYPD. They can be downloaded directly from Rockstar’s website. I also installed the Bonus Chapters which add two additional chapters or levels to the Dead Man Walking mode.

Max payne 2 review Pc#

For this review, I played the PC version and used the Widescreen Fix to run it in a proper widescreen resolution. It was released for Xbox in November of that same year and PlayStation 2 that December. Who doesn’t like blowing away bad guys in slow motion? Developed by Remedy Entertainment and published by Rockstar Games, Max Payne 2: The Fall of Max Payne was released for PC in October, 2003. It’s a love letter to classic Hong Kong action movies like Hard Boiled, it has an engaging story, and it’s fun to play. The original Max Payne is an awesome game.














Max payne 2 review